Sep 3, 2022

Forge of Empires - Egypt settlement walkthrough

 

Egypt settlement. Step by step.

 

First step: build 7 houses in this configuration. Lay down the road to connect them and fill in the empty spaces with potted plants, 8  potted plants will complete the first diplomacy quest. Be aware that your roads cost you currency, so be careful when rearranging your settlement. Move your roads around, don’t delete them (I’ve gone bankrupt doing a redesign without thinking)



When your houses are done building (1 minute), you can build a Grain Farm and a Training Camp.






When you’ve placed the Training Camp, it will give you 10 troops (5 Camel Archers and 5 Khopesh Fighters). With these, you can complete the next quest. Collect your reward, this will unlock the Pyramid at the top of the settlement, this is where you will find three armies (easy, medium, hard) that refresh every day. If you do not defeat or dismiss an army, it will stay there. The armies that were defeated or dismissed, will be replaced when the timer runs out (once every 24 hours).

 




To view the armies, click on the question mark at the entrance of the pyramid.


With the free troops, you can easily defeat the easy army. Each army composition will give you a chance to gain a certain amount of loot. You need loot in order to produce the goods you need to unlock the buildings.



Click the “attack” button under the first army and fill your army as follows: 5 Camel Archers + 3 Khopesh Fighters.

The Camel Archers have longer range and will retaliate when attacked. The Khopesh fighters have a 1-tile range only and should be used together, they get an attack boost when next to another Khopesh fighter (you will see a +1 or -1 float up when moving these troops around on the map)



Defeat the army and you will receive loot from the fight as well as from the quest. This will allow you to produce some goods (50 loot for a 4h production).

 



You do not need the Training camp, so delete it (you will keep the free troops you were given as a quest reward earlier)


Now you can build the only barracks you really need: Nubian Archery Range. Build 2 of them and unlock all slots once the buildings are finished (1 hour) (you have enough currency to do this). Train your first troops.


 x2

You can now start gathering the goods and diplomacy to unlock the next buildings.

When using your goods to buy expansions, keep in mind to only buy the cheapest expansion with each type of good. The first expansion will cost you only 1 good, the second and third will cost you 5 goods. Stop buying expansions when they get more expensive, you don’t want to waste all your goods on expansions as this will extend the time you need to finish the settlement.

Once you unlock the shrines, build them to complete the quest and delete them again, they take up a lot of population and you don’t really need them. If you are careful with your troops (fight manually to keep them in the best shape possible) and your roads (they cost currency, remember!), you should not have any issues with money. If you feel you’re running a little low or you had bad luck with a fight, you can build a shrine and run it a few times to increase the currency flow, otherwise your houses and Embassy will give you enough money to complete the settlement.

Remember you need both goods and diplomacy to unlock the buildings. Fill the goods requirement for each building separately (so don’t waste time gathering all the goods of 1 type for the whole settlement). Once you’ve gathered enough goods, add diplomacy buildings (if you have enough goods to spare, you can buy an expansion which you can then fill with diplomacy items). In this example I have already unlocked the item and deleted the diplomacy items to get the space to rebuild goods buildings. For the next building, I need to get to 325 diplomacy, so I will probably have to remove goods buildings to make room for diplomacy buildings. Once you unlock the building, delete diplomacy and rebuild goods buildings.

 

Your next building is the Pottery. Unlock it and gather 10 Pottery for your next quest.

After this, your next goal will be the Multi-Story Clay House and War Chariot (which you don’t really need to build)

The next quest is to have 2 of the new houses though, so build these to complete the next quest and receive an Impediment Removal Item (aka a pickaxe).


This was your 9th quest, you get an extra reward.


The next quest is to have a Flower Farm.


Placing the Flower Farm completes the next quest, giving you an extra pickaxe.



After this, you will have to build 3 Residential Blocks, they are 5x3 and take 4 hours to build. Build 3 to complete the quest, keep as many as you need (I usually keep 2).


Next unlock and build the Elephant Stable.


Personally, I find the War Elephants a big waste. They take 8 hours to train (as opposed to 4 hours for any other troop) and they have a range of 1 tile. That makes them useless against archer troops (Camel Archers, War Chariots and Nubian Archers). So I build the barracks to complete the quest and delete it immediately.

The next building you unlock is the Place of Prayer. Place 1 to complete the quest.


Gather the goods to unlock the Procession and build it to complete the next quest. Delete again and continue gathering goods.


This will also give you an extra reward.

 



The next quest is easy enough, just add some diplomacy and you’re done.


For your next quest, you have to build 2 Luxury Estates and 1 Oasis. Again, build to complete the quest and delete, you will need the space to rebuild your goods buildings.


At this point, check your loot reserve. If you have more than 1200 loot to spare (you need 50 loot to produce 5 goods, so calculate how much more loot you need to complete all the productions (you may need less when the x4 bonus hits)) you will only need to win one more fight until the end of the settlement.

If you have troops left from the ones you received at the start of the settlement, you can scrap one of the 2 Nubian Ranges, if you have none of the free troops left, keep both your barracks until after the next quest.

If you can delete one, check both barracks and delete the one that has the most injured or dead troops. That will leave you with 5 Nubian Archers and whatever troops you have left over. It should be enough to complete the next task, which is to gather 300 loot (and gather 20 Sacrificial Offerings).


Once you have completed this quest and have enough loot to spare, you can delete any barracks you may have left. You won’t need them anymore. The next quest is easy. It will give you your last pickaxe.


Now you have only 2 quests to complete. First, you need to unlock your final building and place it.


Your final quest is the following:


It is best to gather all the goods first, these are all extra goods you don’t need for anything else and can be used to buy extra expansions which will allow you to plant more buildings to gather the 30.000 deben. I always try to gather the goods in one sitting, meaning by building 3 of each goods buildings (or as many as I can fit in) and setting them to 8h productions.